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Exercises for Programmers by Brian P. Hogan

Title Exercises for Programmers
Author Brian P. Hogan
Publisher Pragmatic Bookshelf
Release 2015-09-04
Category Computers
Total Pages 118
ISBN 1680503480
Language English, Spanish, and French
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Book Summary:

When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you're a new programmer, these challenges will help you learn what you need to break into the field, and if you're a seasoned pro, you can use these exercises to learn that hot new language for your next gig. One of the best ways to learn a programming language is to use it to solve problems. That's what this book is all about. Instead of questions rooted in theory, this book presents problems you'll encounter in everyday software development. These problems are designed for people learning their first programming language, and they also provide a learning path for experienced developers to learn a new language quickly. Start with simple input and output programs. Do some currency conversion and figure out how many months it takes to pay off a credit card. Calculate blood alcohol content and determine if it's safe to drive. Replace words in files and filter records, and use web services to display the weather, store data, and show how many people are in space right now. At the end you'll tackle a few larger programs that will help you bring everything together. Each problem includes constraints and challenges to push you further, but it's up to you to come up with the solutions. And next year, when you want to learn a new programming language or style of programming (perhaps OOP vs. functional), you can work through this book again, using new approaches to solve familiar problems. What You Need: You need access to a computer, a programming language reference, and the programming language you want to use.

tudes for Python by David Stanek

Title tudes for Python
Author David Stanek
Publisher
Release 2016-09
Category Computers
Total Pages 250
ISBN 9781491937259
Language English, Spanish, and French
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Book Summary:

Learning a new programming language is challenging, but even more so when new concepts aren't reinforced through hands-on practice. That's where "Etudes for Python" comes in. This book enforces Python concepts through short discussions immediately followed by exercises designed to help explore each topic. The author covers a range of topics, including data types, the interpreter, flow control, functions, classes, and testing.Get an exercise-driven companion to Python that reinforces the most important conceptsLearn practical advice on when and how to use different language constructsExplore Python language features and the standard library"

Etudes for Programmers by Charles Wetherell

Title Etudes for Programmers
Author Charles Wetherell
Publisher Prentice Hall
Release 1978
Category Computers
Total Pages 200
ISBN
Language English, Spanish, and French
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Book Summary:

Exercises in Programming Style by Cristina Videira Lopes

Title Exercises in Programming Style
Author Cristina Videira Lopes
Publisher CRC Press
Release 2020-08-30
Category Computers
Total Pages 360
ISBN 1000165353
Language English, Spanish, and French
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Book Summary:

Using a simple computational task (term frequency) to illustrate different programming styles, Exercises in Programming Style helps readers understand the various ways of writing programs and designing systems. It is designed to be used in conjunction with code provided on an online repository. The book complements and explains the raw code in a way that is accessible to anyone who regularly practices the art of programming. The first edition was honored as an ACM Notable Book and praised as "The best programming book of the decade." This new edition will retain the same presentation, but the entire book will be upgraded to Python 3, and a new section will be added on neural network styles. The book contains 33 different styles for writing the term frequency task. The styles are grouped into nine categories: historical, basic, function composition, objects and object interactions, reflection and metaprogramming, adversity, data-centric, concurrency, and interactivity. The author verbalizes the constraints in each style and explains the example programs. Each chapter first presents the constraints of the style, next shows an example program, and then gives a detailed explanation of the code. Most chapters also have sections focusing on the use of the style in systems design as well as sections describing the historical context in which the programming style emerged.

Title A Natural Introduction to Computer Programming with C
Author Kari Laitinen
Publisher Trafford Publishing
Release 2004
Category
Total Pages 602
ISBN 1412044936
Language English, Spanish, and French
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Book Summary:

This is the second in a series of books which introduce their readers in a natural and systematic way to the world of computer programming. This book teaches computer programming with the C# programming language. Pronounced "see sharp", this language is the latest important programming language in the computer world. While studying computer programming with this book, the reader does not necessarily require any previous knowledge about the subject. The basic operating principles of computers are taught before the actual studies of computer programming begin. All the examples of computer programs are written so that the reader encounters a lot of natural-language expressions instead of the traditional abbreviations of the computer world. This approach aims to make learning easier. The pages of the book are designed to maximize readability and understandability. Examples of computer programs are presented in easy-to-read graphical descriptions. Because the pages of the book are large, example programs can be presented in a more reader-friendly way than in traditional programming books. In addition, pages are written so that the reader does not need to turn them unnecessarily. The electronic material that is available for the readers of this book includes 250 C# computer programs of which 101 are example programs presented on the pages of the book. Almost one hundred programs are provided as solutions to programming exercises. The rest of the programs are extra programs for interested readers. When you study computer programming, you need special programming tools in your personal computer. This book explains how the reader can download free programming tools from the Internet. Alternatively, the reader can work with commercial programming tools. Although this book is designed to be an easy book for beginners in the field of computer programming, it may be useful for more experienced programmers as well. More experienced people might not need to read every paragraph of the body text. Instead, they could proceed more quickly and concentrate on the example programs which are explained with special text bubbles. The book has a 14-page index which should help people to find information about certain features of the C# langauge.

C 2 0 by Michel de Champlain

Title C 2 0
Author Michel de Champlain
Publisher Elsevier
Release 2005-03-30
Category Computers
Total Pages 272
ISBN 9780080488431
Language English, Spanish, and French
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Book Summary:

You don’t need coddling; you don’t need to be told what you already know. What you need is a book that uses your experience as a Java or C++ programmer to give you a leg up into the challenges and rewards of C#. And this Practical Guide is precisely what you’re after. Written by a team that boasts extensive experience teaching C# to professionals, this book provides a practical, efficient explanation of the language itself, covering basic to advanced features and calling out all that’s new in 2.0. Its instruction is always firmly situated within the context of the .NET framework and bolstered by code examples, key lessons in object-oriented programming, and installments of a realistic application programming tutorial. Concise and incisive, this is the best way to master the world’s fastest-growing and most marketable programming language. Features: Provides a carefully focused explanation of every aspect of the C# language, including entire chapters on the unified type system, advanced types, collections, generics, reflection and attributes. Highlights all features new to the latest version of C# and organizes its presentation of C# according to the key principles of object-oriented programming and the .NET framework. Using end-of-chapter exercises, incrementally develops a cohesive application programming tutorial. Provides a carefully focused explanation of every aspect of the C# language, including entire chapters on the unified type system, advanced types, collections, generics, reflection and attributes. Highlights all features new to the latest version of C# and organizes its presentation of C# according to the key principles of object-oriented programming and the .NET framework. Using end-of-chapter exercises, incrementally develops a cohesive application programming tutorial.

Title Parallel Programming with MPI
Author Peter Pacheco
Publisher Morgan Kaufmann
Release 1997
Category Computers
Total Pages 418
ISBN 9781558603394
Language English, Spanish, and French
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Book Summary:

Mathematics of Computing -- Parallelism.

Title Coding in Scratch Projects Workbook
Author DK Publishing
Publisher DK Publishing (Dorling Kindersley)
Release 2016-07
Category Juvenile Nonfiction
Total Pages 40
ISBN 9781465444028
Language English, Spanish, and French
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Book Summary:

Get kids building exciting computer projects, such as animations, games, and mini-movies, with DK Workbooks: Coding in Scratch: Projects Workbook. Perfect for children ages 6-9 who are new to coding, this highly visual workbook is a fun introduction to Scratch, a free computer coding programming language. With easy-to-follow directions and fun pixel art, DK Workbooks: Coding in Scratch: Projects Workbook helps kids understand the basics of programming and how to create cool projects in Scratch through fun, hands-on learning experiences. All they need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0. Coding can be done without download on https://scratch.mit.edu. Kids can light up the night sky with their own colorful messages and drawings or make their own music and become the ultimate DJ. They can create a digital portrait of a pet and customize the pictures with sounds and animations, or test their knowledge with a times tables quiz. This workbook is filled with open-ended projects that use art, music, sound effects, and math and can be shared online with friends. Kids can even test their coding knowledge with written vocabulary and programming quizzes at the end of each project. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.

Title Python Programming For Beginners In 2021
Author James Tudor
Publisher
Release 2020-12-15
Category
Total Pages 146
ISBN
Language English, Spanish, and French
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Book Summary:

If You Want To Learn Python Programming In As Little As 5 Days - And Have Fun Doing It, Read On... How many times have you thought about learning how to code but got discouraged because you had no technical background, didn't have the time to learn, or you just didn't think you were smart enough to have a crack at it? Well, we have good news for you. You Don't Need An Expensive Computer Science Degree, A 500 Page Textbook or A Genius Mind To Learn The Basics Of Python Programming! 5 times #1 Amazon bestselling author, James Tudor, provides a concise, step-by-step guide to Python programming for beginners. A lot of examples, illustrations, end of chapter summary and practice exercises (with solutions) are provided to help the reader learn faster, remember longer and develop a thorough understanding of key concepts. In This Book, you'll discover: A concise. Simple. Newby friendly style of teaching that lends itself well to beginners Chapters that have been sliced into bite-size chunks to give you the information you need (at that point in time) so you're not overwhelmed. Lots of simple, step-by-step examples and illustrations are used to emphasis key concepts and help improve your understanding Each practice exercise builds on concepts discussed in previous chapters so your learning is reinforced as you progress. Topics are carefully selected to give you a broad exposure to Python, while not overwhelming you with too much (potentially unnecessary) information. An end of chapter summary is presented to give you key take aways that help you solidify your understanding A detailed step-by-step answer section that summarizes all the solution to the practice exercises presented in this book. ★★NOTE★★: Because this book is enrolled in Kindle Matchbook, Amazon will make the kindle edition of this book available to you for FREE when you purchase the paperback version today (Offer is only available to Amazon USA Customers) You no longer have to waste your time and money trying to learn Python from expensive online courses, college degrees or unnecessarily long textbooks that leave you thousands of dollars in debt, more confused and frustrated. If you're ready to learn the basics of python programming 5 days from TODAY, grab a copy of this book today! Scroll to the top of the page and click the "BUY NOW" button!

Title Itanium Architecture for Programmers
Author James S. Evans
Publisher Prentice Hall Professional
Release 2003
Category Computers
Total Pages 529
ISBN 9780131013728
Language English, Spanish, and French
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Book Summary:

Step-by-step guide to assembly language for the 64-bit Itanium processors, with extensive examples Details of Explicitly Parallel Instruction Computing (EPIC): Instruction set, addressing, register stack engine, predication, I/O, procedure calls, floating-point operations, and more Learn how to comprehend and optimize open source, Intel, and HP-UX compiler output Understand the full power of 64-bit Itanium EPIC processors Itanium(R) Architecture for Programmers is a comprehensive introduction to the breakthrough capabilities of the new 64-bit Itanium architecture. Using standard command-line tools and extensive examples, the authors illuminate the Itanium design within the broader context of contemporary computer architecture via a step-by-step investigation of Itanium assembly language. Coverage includes: The potential of Explicitly Parallel Instruction Computing (EPIC) Itanium instruction formats and addressing modes Innovations such as the register stack engine (RSE) and extensive predication Procedure calls and procedure-calling mechanisms Floating-point operations I/O techniques, from simple debugging to the use of files Optimization of output from open source, Intel, and HP-UX compilers An essential resource for both computing professionals and students of architecture or assembly language, Itanium Architecture for Programmers includes extensive printed and Web-based references, plus many numeric, essay, and programming exercises for each chapter.

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